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 The world & Environment.

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Sessex
The Devil
The Devil
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PostSubject: The world & Environment.    Sat Sep 24, 2016 6:24 am

STRUCTURE
[Characters should be pushed out of the city then run back to the core for the finale]

Based in [name] CITY.

The City was built on sacred ground related to the Spiritus family who still hold an important part of the City and are close with the Royals who are the city founders.

The sacred ground is what compelled the Zodiac spirits to be reborn in the area - The Company knows a lot about the foundations - it's the key location which will harness the most power from the Eclipse. (Company invades the royal castle for final location?)

The city is within the 12 pointed diameter along with outter city environments.
[A point could be where Aster is compelled to go with chosen Zodiac to heal the city defences]
 
There are 12 environments split around the outside of the city? Each Zodiac is inherently drawn to their respective seals
Old abandoned buildings, to half finished city extentions.
Open fields, giants trees and poor villages.
Things like that. Something to make each route a little different, or we could have it all sort of the same and more natural.

The 12 points are what Aster's family created, it's the largest spiritual defense in the world as most others can barely cover the edges of a small village. Which is why this city is the biggest, most successful and populated. It's safety has allowed the city to progress into modern technology and it's growth greatly contrasts the rest of the world that dwells in the mercy of nature's cruelest creations.

The city has shared it's modern technology with other nations which have aided the world in their defenses but still do not compare to the spiritual defences of this city.

The 12 spiritus points reach beyond the city over the other smaller locations but it does have an invisible wall. If you cross it, and you can do so without knowing, then you will be vulnerable to the voidwalkers that lurk beyond - though there have been occasions where a stray void walker has somehow passed the barriers and tormented nearby life. Usually it's only spirits that slip past (the ones aster is used to exorcising from homes) since they are not much harm.

___________________________________________________________

There are other cities and the rest of the world with similar traits as this one, having to rely on shrine guardians and shamans to defend them from the monsters, but the subject is not really touched upon since it's not relevant to the yaoi plot.
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King Azreth
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PostSubject: Re: The world & Environment.    Sat Sep 24, 2016 7:45 pm



ʙᴏᴜɴᴅᴀʀʏ  is an invisible magical barrier that completely encircles the city of Elune, keeping out Voidwalkers.

ᴠᴏɪᴅᴡᴀʟᴋᴇʀs  are Eldritch-horror type creatures; some mixture between nightmare, human, and beast.

ᴇʟᴜɴᴇ  is the city where the Shrine of Spiritus is located. Decent-sized city, with various sectors of all types.

ᴏᴜᴛʟᴀɴᴅs  is an area on the other side of the Boundary; a small zone maybe 1km wide circling the city where the Voidwalkers generally stay out of.




Prophecy states that one of the Spiritus line will someday destroy it. Night of Aster's birth, the Rift appeared. Explains how when the stars overlap and the moon blots out the sun, the Bearer of the Zodiac will either save the world or destroy it and begin it anew.


On Aster's birth, something in the world broke, tearing open a Rift to the Void. Voidwalkers came and began rampaging through Elune. FATHER went out to fight the Voidwalkers, and Aster was barricaded in the Shrine, the doors sealed to the outside. FATHER fought valiantly, but was ultimately torn down. However, his final act was to erect the Boundary, which required the sacrifice of the user's life, and as he was already dying, FATHER wanted to do everything he could to protect Aster and Elune.

On Aster's 13th birthday his power awakened, and the sheer energy of it tore gaps in the Boundary, allowing Voidwalkers through to the City for the first time in over a decade. However, Elune is protected by the Seal that it was built around; 12 specific locations that intertwine with the ley lines running beneath the earth. As long as the Seal is unchanged, Elune will have some protection from the Voidwalkers until Aster's training is complete.

Outside of Elune, the world is dead  / dying. Rivers run polluted by something in the Void that makes humans suffer horribly, a sort of poison. Crops are blighted, animals are twisted and warped by the energy into terrifying beasts.

Trade and commerce have decreased drastically, and Elune is a mere shadow of the prosperous city it used to be under FATHER's guidance. People are distrusting, run-down, and without hope. Until Aster awakens to what he is, the Boundary will never be sealed.

Most of the outside world is over-run with Voidwalkers, but some few have been spared from the Rift. Maybe as game progresses, neighboring cities fall and refugees begin pouring in, to create tension?


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