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 Base Opening - First Play

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Sessex
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PostSubject: Base Opening - First Play   Tue Sep 20, 2016 8:01 am

SUMMARY


MENU
Upon starting the game, a choice will be presented in the form of a Zodiac wheel with Aster's symbol in the centre.
First playthrough will only allow the player to select Aster's symbol to play the Opening normally.
When completed, future play will have the wheel lit up to allow players to select a prefered symbol.
THE WHEEL ONLY INFLUENCES THE BASE OPENING.
With each playthrough a line will be added from Aster's symbol to the Zodiac symbols already played.

IN ADDITION (I want your opinion on this)
The Zodiac wheel will have a circle around each symbol, the circle is split into 3 parts. A third of the circle will colour itself in depending on what route the player has played. When all three have been played, the zodiac symbol will turn gold.


BASE OPENING
Base opening is the prologue of plot that occurs before any branching off with character routes.
The base plot is always the same, however some perspectives may change and new scenes added depending on the choice selection made on the menu. (Clicking Zodiac symbols)

_____________________________________________________________

Base Opening -Aster Perspective (first playthrough)
↘ Day 1 (## Scenes)
↘ Day 2 (## Scenes)
↘ Day 3 (## Scenes)


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PostSubject: Re: Base Opening - First Play   Tue Sep 20, 2016 8:13 am

DAY 1


DAY 1 SUMMARY
DAY 1, the player will meet (VIRGO/FRIEND) & (GEMINI/TEACHER)?

Aster wakes and goes about his day normally; cleaning the Shrine, making business visits and performing exorcisms in homes.

As day one goes by Aster questions his life and what he is doing, how the city functions etc.. (Informing the player in a natural way of the world's background.)

Teacher always sends information and duties by a hawk to the Shrine for Aster and will check in with him at the end of DAY 1. (More talk on the world/duties can come into play here) Teacher gives Aster some of his lessons and informs him he will be busy the next few days gathering information and checking over other shrines left by Aster's father.

Friend will bump into Aster in the city in the morning and have a normal conversation about Aster's job or something relevant to inform the player of vital information. FRIEND will then inform Aster of a new job he has gotten himself. Then inform Aster he will call/see him later. (New job gives reason to meet/call on day 2)

↘ Scene 1
↘ Scene 2
↘ Scene 3 etc...


Last edited by Sessex on Tue Sep 20, 2016 11:28 am; edited 3 times in total
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PostSubject: Re: Base Opening - First Play   Tue Sep 20, 2016 8:42 am

DAY 2



DAY 2 SUMMARY

Aster is woken up by an unusually early phone call from his FRIEND who seems strange on the call. It adds worry for a later scene.

Aster gets out of bed and smells something cooking, thinking the teacher had invaded he was ready to rant that it was his day off or something - but his face changes when he sees his dearly missed older brother cooking breakfast.
They catch up, all nice and brotherly with a mysterious aura with older brother? who darkens in expression when Aster leaves to attend his daily duties.

He visits the hospital for his regulated health checks -courtesy of his family heritage and unusual body. DOCTOR/CANCER shows his interest in Aster's body - not in a sexual way - it's the only time the doctor's bored face seems to show a glint of something lively when he works on Aster.
Aster informs doctor that he has been feeling strange lately - foreshadowing a change in Aster. Doctor tells him to come to him anytime to ease any concerns. (leaving doors for his route)

He leaves and proceeds to his meeting with the ROYAL/LIBRA who informs Aster of the worsening of spiritual chaos and concerns for the city and a minor touch on the subject of gang violence which are disturbing the balance of the city and that the police are not as they used to be, more corrupt and untrustworthy.  Aster cheers up the Royal with honorable and honest words that the Royal is what the city needs right now and he's doing a good job etc.. words that will make the Royal's eyes look at Aster in a more adoring manner to open routes for invitations when chosen.

Late into the evening, Aster makes his way home and tried to call FRIEND again in worry, but he does not pick up which is very unusual.

DAY 2, the player will meet BROTHER/TAURUS & DOCTOR/CANCER & ROYAL/LIBRA

↘ Scene 1
↘ Scene 2
↘ Scene 3 etc...


Last edited by Sessex on Tue Sep 20, 2016 1:23 pm; edited 1 time in total
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PostSubject: Re: Base Opening - First Play   Tue Sep 20, 2016 8:54 am

DAY 3



DAY 3 SUMMARY
In the middle of the night Aster is woken up by his phone, he picks it up and hears the panicked voice of his FRIEND who is full of terror and utters words of help, mistakes and not what he thought it was. Aster jumps out of bed and gets FRIEND to tell him where he is.

Quickly Aster throws on clothes and runs out of the door, not thinking, just moving to heed the cry for help from his friend who suddenly cuts of the phone with an "oh god he's here" and a cry of pain.

Aster runs to the location FRIEND described- he suddenly bumps into someone- HACKER/CAPRICORN who was stood with a glare, lit up by screens of binary code and foreign symbols. The lights suddenly die out when Hacker spits a comment at Aster and walks away with a mood cause he was disturbed.  Aster questioned it for but a moment and then quickly recalls FRIEND and continues to run.

He arrives at distant location just outside of the city and starts to look with caution. He could feel the more devious spirits lingering in the distance because he was outside of the city protection and so he was on eve more edge. Aster goes inside the building and finds FRIEND on floor covered in blood and wounds he starts to carry him out of the building. GANG LEADER/SAGITTARIUS stops them and informs Aster of the FRIENDS situation, that friend works for him, he was his property but of course Aster steps up in defence and defies GANG LEADERS orders who instantly attacks Aster with a cruel fist.

A few more hits from GL and Aster is writing on the floor. GL sees aster's healing and knows instantly who he is. As if new plans came to his head, GL orders his men to imprison Aster and get rid of the FRIEND. But as the dramatic scene of Aster being ripped away from his dying friend, wild dark spirits or a monster suddenly invades the building (Cause of Asters cry?) and kills a lot of the men. Aster manages to escape with FRIEND and flees into the city, taking FRIEND to hospital to DOCTOR.

Now into the early afternoon of DAY 3, Aster is next to FRIEND who wakes up and apologizes with tears and tells him what he was doing, ( supposed to be a simple gang job involving city defence so Aster didn't have to work so hard? Turns out the job involved innocent lives? We can play on ideas) Aster consoles him and offers for him to stay at the shrine if he ever needs to. (opens routes for FRIEND)

In the hospital, he sees DOCTOR talking with SCIENTIST/SCORPIO. Scientist pierces Aster with his gaze and an unsettling smile. Their conversation is brief but the Scientists blunt interest in Aster and his bloodline is made very clear and that they will meet again. DOCTOR knows SCIENTIST (how much does he know him?) and so he presses words to make the Scientist leave Aster alone and make an exit. DOCTOR doesn't give much of an answer when Aster asks who that was.  

Leaving the hospital, feeling mentally exhausted, his body already healed from the abuse. Aster walks in deep thought- someone bumps into him and runs past, a kid, it's SHOTA BOY who runs off without saying a word. Aster quickly realizes he was just mugged in gives chase. Cursing his bad day he runs with skill and follows the kid onto the roofs, still hot on his heels he catches the child and pins him down. Aster is pretty stressed out at this point and so his anger sets some fear into the kids face, but Aster eases off when he realizes the thief is just a child, a homeless one at that.  He takes his stuff back and sighs a warning at the boy who seems shocked (cause he's never been caught before? Mesmerized by the skills of Aster?) Aster questions if the non reacting kid even understood what he just said but then walks off, too tired to deal with anything else.

Now back in his Shrine, in the beauty of his night lit garden he contemplates the events and then his spirit fox comes over to comfort him and they talk about the stars and spirits and how he wants to know more about them, even the dark ones - maybe they can be saved too? and how they are closer to the city than ever before which meant so were the monsters.

He falls asleep outside and a shadow creeps over him. (a dark spirit? Was thinking the city defences had been cracked)

BROTHER carries Aster into his bed and whispers something to half asleep Aster who tucks himself into his bed.

BROTHER wants to control the dark spirits cause they are stronger. Perhaps he is partly responsible for the tear in city defence? He wants to tame them all?


DAY 3, the player will meet THIEF & SCIENTIST & GANG LEADER & HACKER

↘ Scene 1
↘ Scene 2
↘ Scene 3 etc...
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PostSubject: Re: Base Opening - First Play   Tue Sep 20, 2016 10:25 am

DAY 4



DAY 4 SUMMARY

Aster dreams with the demon again. The demon taunts ans tears at him in a nightmare. Etc...

Aster wakes up, a little confused when he is in bed but doesn't question it too much.
He looks at the new orders left by the hawk and sighs as he really wasn't feeling up to it. The heavy feeling in his chest ceased to leave him and the spirit fox nudged it's master with concern. Aster reassures it and puts on a strong face before doing about his day. On the way to his first assignment he sees a bunch of drunken assholes still buzzed from the night who were bullying a blind man. Aster kicked into action, instantly forgetting his mood and kicked their asses, receiving just a few hits in return. The drunken fools eventually gave up and ran off. Aster consoled the blindman who thanked him graciously and vowed to return the favour. Aster questioned the mans robes being that of a fellow shrine keeper and the blindman proudly smiled that he was indeed from a shrine just like Aster and face Aster some wise words, some of caution too involving dark spirits or warnings of a certain path he should not take as if he was a fortune teller.  The blindman bowed his head and left with his stick tapped the ground.

The man raised his spirits, something about him, his voice, his touch was warm and melted the weights in Aster's chest. Aster finished a round and made a quick visit to the hospital to give FRIEND some fruit. FRIEND grabbed Aster's wrists as if remembering something, he begged Aster to stay home today, or at least to be home before dark. But Aster's work sometimes required him to work at dark hours when the dark spirits taunt the city. Aster said he would to comfort FRIEND and then left the hospital.

Unfortunately it was now dark, Aster still had one more place to go to. It was unusual for TEACHER to send him here as it was in a village outside the city, but he had to do it. Who else would?
Making his way there he came to the house that requested spiritual aid. But there was no one there. The house was completely empty and not even a spirit lingered. It was too quiet to the point it was unsettling. Aster stepped out and then realized there was no one even in the village. It was a ghost town.
He started to make his way back to the city and tread into the cluster of trees forest in between - a sudden deep growl stilled him in his tracks. In the dark abyss of the forest sat a pair of slitted yellow eyes fixed right on Aster. On instinct Aster ran and BEAST chased with blood thirst, no match for the predator on all fours, Aster was pushed to the ground by claws and was left face up at the fang bared monster. Aster thought he was being attacked by a MONSTER(we need a word for those creatures) but could see it was clearly a man, yet not quite? He had no time to question it as he was fixed on those giant sharp fangs covered in drool that dripped down onto his face. The beastly eyes stared down at him, ready to maul Aster who was pinned by claws and the full weight of the beasts strength. He knew if Aster moved a single muscle, the beast would attack, it was clear in it's eyes.

Something in the distance made the beats attention quickly shift and he ran off into the wild, leaving Aster on the ground. Aster felt it too, something was coming. Unsure what to do, he just ran back to the city, wanting to be in the safety of his Shrine.

As he ran through the dark streets, he was suddenly stopped by a bunch of men, some familiar faces were from those bullied earlier today before they were about to fight another party stepped in, they had the GANG(need a name) symbol on their skin ... He didn't want to face their leader again, it sent shivers down Aster's spine. The two gangs spat at each other, wanting Aster for themselves but as Aster went to leave, they all get into a tussle and a fight broke out.

Aster was caught, he started to get beat up but was saved by THE BLINDMAN who kicked everyones ass. Aster was gobsmacked at the skills and the blindman told Aster to get to the shrine. The darkness was coming into the city.

The chaos invited the piercing siren of the police and the remaining rats scattered. Aster was worried about the shrine, his duties and beliefs were at risk. He ran fast, but to his poor luck he ran straight into THE TWINS who grabbed him swiftly, thinking he was part of the gangs. They question him and Aster gives answers, the cops looked at each other, wondering if they should believe him but Thorn says something like "Innocent or not... you look pretty fun to interrogate" he enchance the word and the ROYAL's words of corrupt police only circled his mind and knew he wouldn't get much protection from them. He tried to explain there was something much worse going on, but the cops did not listen.

The police duo was caught off guard by pursuing gang rats who wanted Aster. Aster kicked the cop holding him, right in the crotch and bolted out of sight, he was more scared of the dark spirits coming into the city as each second passed by. Aster could feel it. The city shield was gone. He had to get back to his shrine and see what happened.

( This end part was just a random idea. We can keep the city more at peace and move the chaos outside if it's better that way. )

DAY 4, the player will meet: COPS & BLINDMAN & BEAST

↘ Scene 1
↘ Scene 2
↘ Scene 3 etc...
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PostSubject: Re: Base Opening - First Play   Sat Oct 01, 2016 4:26 am

DAY 5


Aster feels a surge of power within him, and another tear appears in the Boundary. Voidwalkers begin to flood in, causing panic in Elune's streets. Waking from a nightmare, Aster rushes outside and hears the screams, seeing the smoke and flames of fires off in the distance. People run by the stairs to the shrine, maimed and injured.


DARIAN rushesto the Shrine, where he tells Aster what's going on. He's cut up and bleeding, and asks Aster if he's okay, does he know what happened, etc. In a panic, DARIAN tells Aster he needs to go and warn people. Give player choice who to go warn?

Aster can warn NPCs and have them evacuate to the Shrine, then on to whoever player chooses? Maybe the city gets overrun with Voidwalkers before they can make it back to the Shrine, and Aster's forced to stay in their 'zone' until the city's stable again.

Guardian tells Aster that he has the power to restore the tear in the Boundary and / or fight Voidwalkers depending on who he's with? Some characters would fight them, others would run and hide? Player should choose what Aster does -- try to seal Boundary or fight / run.

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